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Produkt-Bild: Principles of Digital Image Processing: Advanced Methods: 3 (Undergraduate Topics in Computer Science)

Principles of Digital Image Processing: Advanced Methods: 3 (Undergraduate Topics in Computer Science) von Wilhelm Burger, Mark J. Burge

Taschenbuch von Springer London
Preis bei Amazon: EUR 35,50

ISBN: 1848829183, Erscheinungsdatum: Sept. 2012, Auflage: 1st Edition.
Produktgruppe Bücher
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Produkt-Bild: Computer Architecture: A Quantitative Approach (Morgan Kaufmann Series in Computer Architecture and Design) (The Morgan Kaufmann Series in Computer Architecture and Design)

Computer Architecture: A Quantitative Approach (Morgan Kaufmann Series in Computer Architecture and Design) (The Morgan Kaufmann Series in Computer Architecture and Design) von John L. Hennessy, David A. Patterson

Taschenbuch von Morgan Kaufmann
Preis bei Amazon: EUR 56,95

ISBN: 012383872X, Erscheinungsdatum: November 2011, Auflage: 5. Auflage.
Produktgruppe Bücher
Zoom ± Produkt-Bild: Computer Architecture: A Quantitative Approach (Morgan Kaufmann Series in Computer Architecture and Design) (The Morgan Kaufmann Series in Computer Architecture and Design)

Produktbeschreibung

A Quantitative Approach
Erscheinungsjahr: 2011
5th ed.
w. 45 ill.
Gewicht: 1678 gr / Abmessungen: 235 mm x 191 mm
Von Hennessy, John L.; Patterson, David A.

The computing world today is in the middle of a revolution: mobile clients and cloud computing have emerged as the dominant paradigms driving programming and hardware innovation today. The Fifth Edition of Computer Architecture focuses on this dramatic shift, exploring the ways in which software and technology in the cloud are accessed by cell phones, tablets, laptops, and other mobile computing devices. Each chapter includes two real-world examples, one mobile and one datacenter, to illustrate this revolutionary change.
Updated to cover the mobile computing revolution
Emphasizes the two most important topics in architecture today: memory hierarchy and parallelism in all its forms.
Develops common themes throughout each chapter: power, performance, cost, dependability, protection, programming models, and emerging trends ("What''s Next")
Includes three review appendices in the printed text. Additional reference appendices are available online.
Includes updated Case Studies and completely new exercises.

Inhaltsverzeichnis:
Printed Text Chap 1: Fundamentals of Quantitative Design and Analysis Chap 2: Memory Hierarchy Design Chap 3: Instruction-Level Parallelism and Its Exploitation Chap 4: Data-Level Parallelism in Vector, SIMD, and GPU Architectures Chap 5: Multiprocessors and Thread-Level Parallelism Chap 6: The Warehouse-Scale Computer App A: Instruction Set Principles App B: Review of Memory Hierarchy App C: Pipelining: Basic and Intermediate Concepts
Online App D: Storage Systems App E: Embedded Systems App F: Interconnection Networks App G: Vector Processors App H: Hard

© 1998-2012 Amazon Inc. und Tochtergesellschaften

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Produkt-Bild: The Art of Computer Programming, Volumes 1-4: 1-4A (Box Set)

The Art of Computer Programming, Volumes 1-4: 1-4A (Box Set) von Donald E. Knuth

Gebundene Ausgabe von Addison-Wesley Longman, Amsterdam
Preis bei Amazon: EUR 144,95

ISBN: 0321751043, Erscheinungsdatum: März 2011, Auflage: 3rd edition.
Produktgruppe Bücher
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Produkt-Bild: Code: The Hidden Language of Computer Hardware and Software (DV-Undefined)

Code: The Hidden Language of Computer Hardware and Software (DV-Undefined) von Charles Petzold

Taschenbuch von Microsoft Press Books
Preis bei Amazon: EUR 13,95

ISBN: 0735611319, Erscheinungsdatum: November 2000, Auflage: N.-A.
Produktgruppe Bücher
Zoom ± Produkt-Bild: Code: The Hidden Language of Computer Hardware and Software (DV-Undefined)

Produktbeschreibung

What do flashlights, the British invasion, black cats, and seesaws have to do with computers? In "Code", they show us the ingenious ways we manipulate language and invent new ways to communicate with each other. And through "Code", we see how this ingenuity -- and our very human compulsion to communicate -- have driven the technological innovations of the past two centuries. Now in paperback edition, this critically praised book weaves an inventive and eminently comprehensible narrative for anyone who's ever wondered about the secret inner life of computers and other smart machines. The work of legendary computer book author Charles Petzold has influenced an entire generation of programmers. And with "Code", Microsoft Press is proud to share this gifted teacher and communicator with every reader interested in understanding today's world of PCs, digital media, and the Internet.

Amazon.co.uk

Crossing over into general-interest non-fiction from his popular programming manuals, Charles Petzold has written Code: The Hidden Language of Computer Hardware and Software. It's a carefully written, carefully researched gem that will appeal to anyone who wants to understand computer technology at its most essential levels. Readers learn about number systems(decimal, octal, binary and all that) through Petzold's patient (and frequently entertaining) prose, then discover the logical systems that are used to process them. There's loads of historical information, too. From Louis Braille's development of his eponymous raised-dot code to Intel Corporation's release of its early microprocessors, Petzold presents the stories of people trying to find ways to communicate with (and by means of) mechanical and electrical devices. It's a fascinating progression of technologies and the author presents a clear statement of how they fit together.

The real value of Code is in its explanations of technologies that have been obscured for years behind fancy user interfaces and programming environments that, in the name of rapid application development, insulate the programmer from the machine. In a section on machine language, Petzold dissects the instruction sets of the genre-defining Intel 8080 and Motorola6800 processors. He walks the reader through the process of performing various operations with each chip, explaining which op codes poke which values into which registers along the way. Petzold knows that the hidden language of computers exhibits real beauty. In Code, he helps his readers appreciate it. --David Wall

Topics covered: Mechanical and electrical representations of words and numbers, number systems, logic gates, performing mathematical operations with logic gates, microprocessors, machine code, memory and programming languages.

Amazon.com

Charles Petzold's latest book, Code: The Hidden Language of Computer Hardware and Software, crosses over into general-interest nonfiction from his usual programming genre. It's a carefully written, carefully researched gem that will appeal to anyone who wants to understand computer technology at its essence. Readers learn about number systems (decimal, octal, binary, and all that) through Petzold's patient (and frequently entertaining) prose and then discover the logical systems that are used to process them. There's loads of historical information too. From Louis Braille's development of his eponymous raised-dot code to Intel Corporation's release of its early microprocessors, Petzold presents stories of people trying to communicate with (and by means of) mechanical and electrical devices. It's a fascinating progression of technologies, and Petzold presents a clear statement of how they fit together.

The real value of Code is in its explanation of technologies that have been obscured for years behind fancy user interfaces and programming environments, which, in the name of rapid application development, insulate the programmer from the machine. In a section on machine language, Petzold dissects the instruction sets of the genre-defining Intel 8080 and Motorola 6800 processors. He walks the reader through the process of performing various operations with each chip, explaining which opcodes poke which values into which registers along the way. Petzold knows that the hidden language of computers exhibits real beauty. In Code, he helps readers appreciate it. --David Wall

Topics covered: Mechanical and electrical representations of words and numbers, number systems, logic gates, performing mathematical operations with logic gates, microprocessors, machine code, memory and programming languages.

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Produkt-Bild: Opencv 2 Computer Vision Application Programming Cookbook

Opencv 2 Computer Vision Application Programming Cookbook von Robert Lagani Re

Taschenbuch von Packt Publishing
Preis bei Amazon: EUR 35,99

ISBN: 1849513244, Erscheinungsdatum: Mai 2011
Produktgruppe Bücher
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Produkt-Bild: Structure and Interpretation of Computer Programs (Mit Electrical Engineering and Computer Science Series)

Structure and Interpretation of Computer Programs (Mit Electrical Engineering and Computer Science Series) von Harold Abelson, Gerald Jay Sussman

Julie Sussman (Künstler)
Taschenbuch von Mit Press
Preis bei Amazon: EUR 38,95

ISBN: 0262510871, Erscheinungsdatum: August 1996, Auflage: Revised.
Produktgruppe Bücher
Zoom ± Produkt-Bild: Structure and Interpretation of Computer Programs (Mit Electrical Engineering and Computer Science Series)

Produktbeschreibung

Foreword by Alan J. Perlis
Erscheinungsjahr: 1996
2nd ed.
w. graphs.
Gewicht: 898 gr / Abmessung: 23 cm
Von Abelson, Harold; Sussman, Gerald J.; Sussman, Julie

Hinweis:
Lieferung vom Verlag mit leichten Qualitätsmängeln möglich

Amazon.com

Abelson and Sussman's classic Structure and Interpretation of Computer Programs teaches readers how to program by employing the tools of abstraction and modularity. The authors' central philosophy is that programming is the task of breaking large problems into small ones. The book spends a great deal of time considering both this decomposition and the process of knitting the smaller pieces back together.

The authors employ this philosophy in their writing technique. The text asks the broad question "What is programming?" Having come to the conclusion that programming consists of procedures and data, the authors set off to explore the related questions of "What is data?" and "What is a procedure?"

The authors build up the simple notion of a procedure to dizzying complexity. The discussion culminates in the description of the code behind the programming language Scheme. The authors finish with examples of how to implement some of the book's concepts on a register machine. Through this journey, the reader not only learns how to program, but also how to think about programming.

© 1998-2012 Amazon Inc. und Tochtergesellschaften

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Produkt-Bild: Structured Computer Organization (International Edition)

Structured Computer Organization (International Edition) von Andrew S. Tanenbaum, Todd Austin

Taschenbuch von Prentice Hall
Preis bei Amazon: EUR 67,95

ISBN: 0273769243, Erscheinungsdatum: Sept. 2012, Auflage: 6th edition.
Produktgruppe Bücher
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Produkt-Bild: Computer Networks: A Systems Approach (Morgan Kaufmann Series in Networking)

Computer Networks: A Systems Approach (Morgan Kaufmann Series in Networking) von Larry L. Peterson, Bruce S. Davie

Gebundene Ausgabe von Morgan Kaufmann
Preis bei Amazon: EUR 58,95

ISBN: 0123850592, Erscheinungsdatum: April 2011, Auflage: 5. Auflage.
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Produkt-Bild: Computer Animation: Algorithms and Techniques (Morgan Kaufmann Series in Computer Graphics)

Computer Animation: Algorithms and Techniques (Morgan Kaufmann Series in Computer Graphics) von Richard Parent

Gebundene Ausgabe von Morgan Kaufmann
Preis bei Amazon: EUR 43,36

ISBN: 0125320000, Erscheinungsdatum: Oktober 2007, Auflage: 2nd Revised edition (REV).
Produktgruppe Bücher
Zoom ± Produkt-Bild: Computer Animation: Algorithms and Techniques (Morgan Kaufmann Series in Computer Graphics)

Amazon.co.uk

In Computer Animation: Algorithms and Techniques the concepts and formulas used behind the scenes and under the hood of contemporary animation software are clearly explained for the programmer and the technical director. What many digital animators fail to realise is that someone needs to make the software that's used to bring images to life. Without the tools, the ideas can never be materialised.

Hardbound, liberally illustrated, and with an eight-page colour gallery, there are six chapters and three appendices. The book starts with an overview of animation and works through some technical background information, and then delves into interpolation and basic techniques for representing 3-D motion and space on a 2-D display. Later chapters walk through advanced algorithms (kinematics, rigid body simulation, constraints) and then a discussion of ways to represent natural phenomena. There's also a focus on modelling and animating articulated figures. It's important to note that these chapters are not about which buttons to push in a given software package, but rather about the use and explanation of formulas for representing a specific simulation.

Perhaps the best feature of the book is the information and samples available on a companion Web site. Rather than include a CD which raises the cost of the book and whose information can grow stale, the reader can find sample animations and ready to use code snippets, as well as links to other relevant Web sites.

There are any number of books available on computer-animation software packages, but precious few on how they do what they do. Computer Animation: Algorithms and Techniques is an invaluable resource, a textbook for anyone interested in computer animation programming or for anyone who simply wants to get under the hood of their favourite animation application. --Mike Caputo

Amazon.com

What many digital animators fail to realize is that someone needs to make the software that's used to bring images to life. Without the tools, the ideas can never be materialized. In Computer Animation: Algorithms and Techniques, the concepts and formulas used behind the scenes and under the hood of contemporary animation software are clearly explained for the programmer and the technical director.

Hardbound, liberally illustrated, and with an eight-page color gallery, there are six chapters and three appendices. The book starts with an overview of animation and works through some technical background information, and then delves into interpolation and basic techniques for representing 3-D motion and space on a 2-D display. Later chapters walk through advanced algorithms (kinematics, rigid body simulation, constraints) and then a discussion of ways to represent natural phenomena. There's also a focus on modeling and animating articulated figures. It's important to note that these chapters are not about which buttons to push in a given software package, but rather about the use and explanation of formulas for representing a specific simulation.

Perhaps the best feature of the book is the information and samples available on a companion Web site. Rather than include a CD-ROM, which raises the cost of the book and whose information can grow stale, the reader can find sample animations and ready-to-use code snippets, as well as links to other relevant Web sites.

There are any number of books available on computer animation software packages, but precious few on how they do what they do. Computer Animation: Algorithms and Techniques is an invaluable resource, a textbook for anyone interested in computer animation programming or for anyone who simply wants to get under the hood of their favorite animation application. --Mike Caputo

© 1998-2012 Amazon Inc. und Tochtergesellschaften

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Produkt-Bild: Computer Networking: A Top-Down Approach

Computer Networking: A Top-Down Approach von James F. Kurose, Keith W. Ross

Taschenbuch von Prentice Hall
Preis bei Amazon: EUR 57,95

ISBN: 0273768964, Erscheinungsdatum: Mai 2012, Auflage: 6th edition.
Produktgruppe Bücher
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